MANOR PLANNER
An unofficial planning ledger for Manor Lords

← All buildings

Hunting Camp

production

Hunts nearby wildlife for meat and hides.
Outputs
meat, hides

Footprint sizes in Manor Lordsvary by patch and (for burgage plots) by how you draw them in-game. Use the planner's drag-to-size tool to match what you see on your map — we don't hardcode any dimensions here.

Where to place the hunting camp

  • Site the camp inside or beside a region with a healthy deer/wildlife population, ideally within or near woodland where animals gather.
  • Place it close to the herds so hunters spend less time traveling and more time hunting.
  • Keep a road connection back toward your storage and tannery so meat and hides reach the rest of the settlement.
  • Avoid clustering multiple camps on the same small herd, which drains the wildlife faster than it regenerates.
  • Position it where it doesn't conflict with planned farmland or housing expansion, since hunting grounds are best left semi-wild.

Strategy & timing

  • Build a hunting camp early for a quick, reliable meat supply before farms come online, helping satisfy food variety needs.
  • Pair it with a tannery so the hides it generates are turned into leather rather than wasted.
  • Watch the wildlife level; reduce assigned hunters or pause if the herd is getting depleted so it can recover.

Common mistakes

  • ×Overhunting a region until the wildlife is exhausted and output collapses.
  • ×Placing the camp far from any herd, so hunters waste most of their time walking.
  • ×Ignoring the hides and never building a tannery to use them.

Open in planner

Related buildings

Frequently asked

Does hunting deplete the animal population?

Yes. Overhunting can reduce the local wildlife, lowering output until the population recovers. Hunt at a sustainable pace.

What does the hunting camp produce?

It produces meat as a food source and hides, which can be processed into leather at a tannery.

Is hunting a good early food source?

Yes, it provides food without needing farmland and adds variety to your settlement's diet, making it useful in the early game.